![]() ![]() Custom script: call RemoveLocation(udg_Loc)Īnd put instead of Bloodlust the ability you based off the dummy ability.Unit - Order (Last created unit) to Orc Shaman - Bloodlust (Entering Unit).Unit - Add a 1.00 second Generic expiration timer to (Last created unit).Unit - Create 1 Dummy unit for Neutral Hostile at Loc facing Default building facing degrees.To blacklist certain buffs, you would just add a second trigger and make sure its set to check for all triggers, not any. That gets the framework for your debuff frame. To cast the dummy ability, use the action "Issue Order.", 3) Select Auto Clone (say yes when it asks you to make a dynamic group) 4) Go down to the drop down and select Debuffs instead of Buffs. To create a dummy ability, base it off the ability that originally applies your buff, remove it's effects, add your buff to it and remove mana cost. To create a dummy unit, give it locust, remove shadow, remove model (set path to ".mdx"), set Animation - Cast Backswing and Cast Point to 0 and give it dummy ability. When you want to apply the buff, create a dummy unit and order it to cast the dummy ability on the entering unit. Create a dummy unit and a dummy ability (an ability that does nothing) that applies your buff. ![]()
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